When opportunity slaps Thomas Knock across his ridiculous face the new shift in his perspective reveals for the very first time the shallow mediocrity that his life has become. Horror-stricken he grasps out at the very hand that slapped his ... hhbjhbb … you get the idea.
With this project my aim was to incorporate as much motion capture as possible, translate any movement needed for the film from the real world. In bypassing the process of animation as much possible I can instead spend that time on character and story development, the areas that need it the most.